REfécturestudioENRU
Refecture Render

GPU farmbilled by the hour

GPU rendering for 3D studios and solo artists: Redshift, Octane, V-Ray, Arnold. Pay for actual render-hours — no subscriptions, minimum deposits, or idle fees.

Billing
Node / hour
Minimum
No deposit
Queue
≈ 2.4 min
Rate from
$1.75
Support
Telegram
Region
EU / RU
Pay as you go / 3 tiers

Rate per node hour

Price per node / hour · billed on actuals · the more volume, the lower the rate

StandardFrom 1 hour
$1.95/ node · hour

One-off jobs and short sequences with no volume commitment.

Pay as you go
500h+Popular
$1.85/ node · hour

For dense sequences: the rate drops once you cross 500 render-hours.

Discount applies automatically
StudioFor studios
$1.75/ node · hour

Long-running projects and a steady stream of jobs — the best rate on the farm.

Terms discussed individually

Farm load varies — we confirm the exact queue before the job starts.

481632
Total render hours320
Rate · Standard$1.95
Estimate, USD$624

An estimate · real render time depends on the scene, the engine and sampling settings. The exact quote comes after the test frame.

How it works

The test frame decides

Test frame → estimate → render. Billed for actual hours worked.

  1. You send the scene and deadlineYou

    Scene with textures and caches, software/engine version, resolution, delivery date.

  2. Test frameWe

    We run one frame on the farm to measure actual render time and catch scene issues.

  3. Estimate and rateWe

    From the test frame we calculate render-hours and total cost; the rate is applied by volume — Standard, 500h+ or 2000h+.

  4. Render queuedFarm

    The sequence goes onto the nodes, you see progress and get frames as they're ready.

  5. Pay for actualsResult

    Invoiced for actual render-hours worked — no subscription, no idle fees.

If the test frame shows the estimate doesn't add up, we'll tell you before the job starts, not after the invoice.

Compatibility

Software and
plugins

Don't see your package — ask and we'll install it

3D packages
  • 3ds Max
  • Maya
  • Cinema 4D
  • Blender
  • Houdini
  • Unreal Engine
Render engines
  • Arnold
  • V-Ray
  • Redshift
  • Octane
  • Corona
  • RenderMan
Compositing and plugins
  • Nuke
  • Katana
  • Forest Pack
  • RailClone
  • X-Particles
  • Miarmy
Payment

How to pay

Billed for hours actually worked: no subscription, no deposit, nothing charged for idle time.

SBPUSDTPayPalVisa / MastercardBank invoicee-signature
Brief

Send the task

The sharper the input, the sooner we can price the test frame. We reply within the hour.

Software needed
3ds MaxMayaCinema 4DBlenderHoudiniUnreal EngineArnoldV-RayRedshiftOctaneCoronaRenderMan
Next step

Or just write

Send us the scene and deadline — we'll run a test frame, calculate the estimate, and queue the job.

What to include: the scene, textures, software/engine version, deadline.